Heart of the Dungeon
What began as a game jam, blossomed into a full-fledged action-RPG when the team decided to try and turn it into a full game. As lead writer, I created the characters, collaborated with the team on the setting and themes, and presently working on a full script featuring branching dialogue which currently exceeds 90,000 words total, and its not finished yet.
My favorite review so far from a player at GeekGirlCon 2021: “The dialogue reminds me of Terry Pratchett!”
Description:
Echoes of Succession
Created for the 2023 Seattle Indies Slow Jam, this 2D-Platformer tasks the player with discovering who they are after they awake in the body of a bio-mechanical golem. Worked as the narrative designer, creating the world, characters, dialogue, and in-game journal entries that can be recovered by the player.
The Sundering: Rise of the Witch-King
This was a mod created for Medieval 2: Total War. Taking place in Games Workshop’s Warhammer fantasy universe, the popular mod took place during The Sundering, when the elves of Ulthuan fought a civil war as Malekith of Nagarythe tried to become the Phoenix King. I created the in-game events, which allowed the players to pursue the historical choices made in the original story, or pursue their own choices. I also created the descriptions for the units and buildings, as well as other miscellaneous writing.




Description:
Lords of the Black Sun
This 4X strategy game allowed the players to take control of a species fate, guiding their development through history as they set off into interstellar space. I was brought it to rewrite the descriptions of various units, technologies, and buildings the players could pursue in the game.





